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	<title>Game Development Playground</title>
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		<title>Improving your game through Feedback</title>
		<link>http://www.gamedevplayground.com/improving-your-game-through-feedback/</link>
		<comments>http://www.gamedevplayground.com/improving-your-game-through-feedback/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 10:57:52 +0000</pubDate>
		<dc:creator>GCoder</dc:creator>
				<category><![CDATA[Production]]></category>
		<category><![CDATA[Playtesting]]></category>

		<guid isPermaLink="false">http://www.gamedevplayground.com/?p=90</guid>
		<description><![CDATA[No matter how many original ideas you have and how well you created your design document, the end result of your game creation is going to vary, from being a complete flop to a masterpiece. The optimum way to find the pitfalls of your game design, is through playtesting. This determines the entertainment factor of]]></description>
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		<title>Russian Dolls</title>
		<link>http://www.gamedevplayground.com/russian-dolls/</link>
		<comments>http://www.gamedevplayground.com/russian-dolls/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 19:39:53 +0000</pubDate>
		<dc:creator>Pixelsprite</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Games! And more games!]]></category>

		<guid isPermaLink="false">http://www.gamedevplayground.com/?p=72</guid>
		<description><![CDATA[There&#8217;s one thing on my mind all day, and that&#8217;s not a guy (sorry Romeos). It&#8217;s a game for Playstation and Xbox &#8211; and I have neither (shock!awe!). The game is called Stacking and it&#8217;s made by Double Fine. In case you don&#8217;t know them, know that Tim Schafer (one of the three Monkey Island]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Beginning Game Programming</title>
		<link>http://www.gamedevplayground.com/beginning-game-programming/</link>
		<comments>http://www.gamedevplayground.com/beginning-game-programming/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 13:08:58 +0000</pubDate>
		<dc:creator>GCoder</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Allegro]]></category>
		<category><![CDATA[C Sharp (C#)]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[SFML]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://www.gamedevplayground.com/?p=55</guid>
		<description><![CDATA[So you have made your Console Applications for some time now and even created a simple text adventure game. But it&#8217;s now time to get your coding skills to the next level. A good way to start game development, is to create a simple game like Pong or Pickin&#8217; Sticks. Forget about making the next]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Kings and Castles: Video Blog</title>
		<link>http://www.gamedevplayground.com/kings-and-castles-video-blog/</link>
		<comments>http://www.gamedevplayground.com/kings-and-castles-video-blog/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 11:45:05 +0000</pubDate>
		<dc:creator>GCoder</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://www.gamedevplayground.com/?p=17</guid>
		<description><![CDATA[The game development process can be really difficult and complicated. Companies spend a lot of time and money to develop their product, especially when it's for an AAA multimillion title.


For those who are interested to watch the construction of a video game title from start to finish, Chris Taylor posts every Friday a video showing a sneak peek of the new RTS game by Gas Powered Games. It's name is Kings and Castles, a fantasy theme real time strategy game.]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Art of the start</title>
		<link>http://www.gamedevplayground.com/art-of-the-start/</link>
		<comments>http://www.gamedevplayground.com/art-of-the-start/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 20:23:31 +0000</pubDate>
		<dc:creator>Pixelsprite</dc:creator>
				<category><![CDATA[This and that]]></category>

		<guid isPermaLink="false">http://www.gamedevplayground.com/?p=36</guid>
		<description><![CDATA[I&#8217;m borrowing the title for my first post from a very nice book by Guy Kawasaki. For days I have been thinking what to write about in this first post about our Game Development Playground Blog. Should it be something on game design? How to find a job in the industry? What are the most]]></description>
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		<slash:comments>2</slash:comments>
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